Rank# Programmer Hours Coded Hours Daily Average Average Languages Used
1 Bakhtiar 1 hr 15 mins C#, HLSL, Markdown 🇮🇩
2 @Earu 52 mins 8 mins Lua, HLSL, Text, Rust, Git, Batchfile hireable 🇫🇷
3 Saqoosha 43 mins 7 mins Swift, Python, HLSL, Bash, Markdown, JSON, GLSL, C#, C++, … 🇯🇵
4 @skyvxl 36 mins 5 mins C++, Markdown, GLSL, Go, HLSL, XML, Kotlin, HTML, Git, … hireable 🇷🇺
5 Gleb Lyakh 34 mins 8 mins C++, C/C, HLSL, Objective-C, C, textmate, Text, CMake, CMakeLists.txt, … hireable 🇷🇺
6 Lala Sabathil 24 mins 6 mins C#, HLSL, JSON, XML, GLSL, TypeScript hireable 🇩🇪
7 @Pollux 20 mins 2 mins Lua, Markdown, JSON, HLSL, YAML, Git Config, INI, Java Properties, Jupyter Notebook, … 🇬🇧
8 Kashi 19 mins 4 mins TypeScript, HLSL, JSON, Markdown, Git Config, JavaScript hireable 🇩🇪
9 Anonymous User 14 mins 4 mins C++, HLSL, Markdown, C
10 Angel Daniel Muñoz Gonzalez 5 mins 0 secs F#, Markdown, YAML, XML, JSON, Text, HLSL, Git Config, HTML, … 🇲🇽
11 Dmitriy 4 mins 0 secs C#, JavaScript, Text, Batchfile, HLSL, Assembly, Java Properties, Java, Python, … 🇷🇺
12 Anonymous User 3 mins 0 secs Python, TOML, C++, JSON, XML, PowerShell, Markdown, C, Batchfile, …
13 Zhangchi Lu 3 mins 0 secs C#, Python, XML, C++, Csproj, INI, GitIgnore file, textmate, Bash, … 🇨🇳
14 @melisekm 3 mins 0 secs C#, ShaderLab, UnityYaml, UXML, USS, textmate, HLSL, JSON, Assembly, … 🇸🇰
15 Matheus Rangel 0 secs 0 secs Go, Kotlin, JavaScript, SQL, XML, Markdown, XAML, Bash, Docker, … 🇧🇷
16 MoeHero 0 secs 0 secs C#, Java, JSON, Markdown, Groovy, Assembly, TOML, Gradle, Kotlin, … 🇨🇳
17 Maxime GRIMARD--HAMEL 0 secs 0 secs C#, UnityYaml, Solution File, Text, ShaderLab, Csproj, XML, Text Template, HLSL, … 🇫🇷
18 Jongyeol 0 secs 0 secs C#, Fluent, IL, Csproj, XML, UnityYaml, Config, C++, GitIgnore file, … hireable 🇰🇷
19 @Janniqz 0 secs 0 secs C#, Csproj, XML, UnityYaml, Text, ShaderLab, HLSL, JSON, Solution File 🇩🇪
20 Boming Chen 0 secs 0 secs C#, Markdown, CSV, Unity3D Asset, JSON, PowerShell, Text, XML, Go, … 🇨🇳
21 @Jan_Filip 0 secs 0 secs C#, Text, JSON, ShaderLab, HLSL 🇩🇪
Last modified 2026-01-12T08:57:10Z